Basile Kamm
fr / en

Work

The Grief

Video

A short movie about an apple

Project in collaboration with Lauriane Sauteur

  • Premiere Pro

Les terrines

Graphism

  • Photoshop
  • Illustrator

la Gentille-hess

Graphism

  • Photoshop
  • Illustrator

The Green room

3D

  • Blender

Tekos

Photo

Free party is like heaven for me. A place where I forgot all my problems and just live in the moment

  • Camera

Fribourg City

Photo

  • Camera

Moutains

Photo

  • Camera

Venice

Photo

  • Camera

The Cervin

Graphism

  • Photoshop

Urban Echo

Video

  • After Effects
  • Premiere Pro

Beetle Connect

UI / UX

  • Figma

Adscape Retina

Video

Motion

experimental video about visual pollution

Project in collaboration with Lucie Baillod

  • Premiere Pro
  • After Effects

Frontend

Motion

UI/UX design

Furieuse is a French book telling the story of Isabelle, a princess who flees the castle, marriage and her dad, in quest of finding happiness and her lost sister...

This project's goal was to create an innovativing storytelling, which could be transposed both on a website and in a video. To do so, we decided to focus on the characters of the book, and show how they're connected.

Project in collaboration with Flavio Rotunno

  • Figma
  • VS Code
  • After Effects
  • Photoshop
Screen of the website of Furieuse

Game design

Dev

Grenouche is a video game created in my first year of apprenticeship. We had one week to work on a game with a small group, and we've chosen to make a video game. We've then developed the concept of a 2 players platformer, with the simple goal of catching the most flies in 90 seconds. My role in this project was to code all the game and to make the animation sprites.

This work gave us great freedom and a lot of fun. It was the first time I coded in Unity, using the C# language, so I had to learn it all, but I really enjoyed working on a project with a playable result.

Project in collaboration with Anaïs Chassot, Lauriane Sauteur and Victor Bertschy

  • Unity
  • Photoshop
Ecran d'accueil du jeu vidéo Grenouche
Image du jeu vidéo Grenouche
Image du jeu vidéo Grenouche

Frontend

Lauriane's portfolio is a simple and intuitive website, showcasing her work and style. She wanted to have a clean design, focusing on the content and the projects she worked on.

This portfolio was a great opportunity to work on a multi-pages website, using posthtml include and posthtml extends to create editable content. It also allowed me to discover the joy of a multilanguage website.

  • Figma
  • VS Code
Screen of Lauriane's portfolio
Screen of Lauriane's portfolio

Frontend

UI Design

Licorne is a Swiss non-alcoholic beer brand that embodies authenticity and local craftsmanship. Our goal was to create a website that not only showcased the brand’s innovative spirit but also conveyed its deep connection to Swiss tradition and quality.

This project allowed me to fully explore my creativity while pushing my knowledge of design and development. I could work on animation and small details that creates the whole, making the website stand out.

  • Figma
  • VS Code
  • Illustrator
Screen of the website of licorne
Screen of the website of licorne

Mirage Festival

Graphic design

UI/UX design

Mirage Festival is an annual event in Lyon (France) which explores numeric arts, electronic culture and new technologies. As one of France leading festivals for digital creation, the Mirage Festival is looking to modernize its visual identity. The aim of the redesign is to create a more contemporary, dynamic and impactful image that will appeal to a varied audience while keeping the avant-garde spirit of the festival.

This work gave us great freedom and a wide range of possibilities. We chose to create a highly unstructured, high-contrast visual using image-distortion techniques such as datamoshing using supermosh.io. The aim was to question the limits of design, image and IA, by creating a website mock-up, an animated poster and some stickerz.

Project in collaboration with Pierre Guérin

  • Figma
  • After Effects
  • Illustrator
  • Photoshop
stickers for Mirage Festival

Nitecore

Video

Snow & Moutains

Nitecore is an advertinssing spot showcasing the headlight Nitecore. We decided to show the adventure that the headlight could enable us. To do so, we went filming in the moutains in the middle of the winter...

It was a super fun to work on, because we really went out of our comfort zone by filming directly in the mountains with really harsh conditions. This challenging experience makes us even prouder of our ad.

Project in collaboration with Lauriane Sauteur

  • Figma
  • After Effects
  • Illustrator
  • Photoshop

Frontend

UI Design

Tatitotu is an educative website, allowing teachers and students to easily access lists of verbs. As a teacher, you can create templates and print exercices sheets. As a student, you can directly train on the website and play games to improve your French verbs knowledge.

This work gave me great fun to code, as I focused on having a simple and intuitive design. I then could play with JavaScript and add a color theme switcher, giving more life and personalisation to the website. I only focused on the frontend part, so sadly none of the backend works.

  • Figma
  • VS Code
Image du jeu vidéo Grenouche

Invader City

3D

Modeling of an utopic location

  • Cinema 4D

Melting Down

Graphism

  • Photoshop

The One

video

  • Premiere Pro

Beyler

Motion

Editing showcasing the citation of Egon Schiele - { Art cannot be modern, art is eternal }

  • After effect

Glitch

Motion

3D

Sound recommended

  • After effect

Kitty Invasion

Graphism

Matte painting

In a world where black cats have taken over...

  • Photoshop

Frontend

Experimental website using Three.js and mixing it with GSAP ScrollTrigger

  • VS Code
  • Blender

Frontend

First experimental website using GSAP ScrollTrigger

  • VS Code